Now this is a cool game. It reminded me of vampire survivor. I like what you are doing with the Godot engine. I had a great time leveling up and wanted to keep going. I would say the skill factor is pretty fair. I would suggest adding some music and to have the power up tokens different colors per the enemies that spawn them. I liked the power up system of food, armor and getting stronger attack and bullets. Sounds effects would go a long way.
This was fun! I’ve never played a survivor game before.
Changing the color of the pickups depending on value would help the readability. Also the aiming controls should be retuned to point towards a cursor onscreen. It’s a little wonky as is.
Great work! Godot is a good toolset to work with and I can see it becoming mainstream in the future.
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Now this is a cool game. It reminded me of vampire survivor. I like what you are doing with the Godot engine. I had a great time leveling up and wanted to keep going. I would say the skill factor is pretty fair. I would suggest adding some music and to have the power up tokens different colors per the enemies that spawn them. I liked the power up system of food, armor and getting stronger attack and bullets. Sounds effects would go a long way.
This was fun! I’ve never played a survivor game before.
Changing the color of the pickups depending on value would help the readability. Also the aiming controls should be retuned to point towards a cursor onscreen. It’s a little wonky as is.
Great work! Godot is a good toolset to work with and I can see it becoming mainstream in the future.